Mini, 200 times every second. (yes, yes I am).
Kosmo, that human eye seeing only 25 frames per second is mostly a myth. While yes, there is an average, there are some who can see better or worse under the hardware and circumstances. I'll save us both from the physiological diatribes. The main issue with it all is the refresh and ghosting you get under higher framerates (providing your gear can kick a game up into those highest frame rate scenarios). Imagine playing UT with "createcameraeffect motionblur" enabled the entire session then, you can only take so much.
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